Welcome to my personal webpage!

I am a Research Scientist and Manager at Google where I am leading the effort on volumetric performance capture. My research tries to bridge the gap between the virtual and the real world.

My research interests include: digital humans, volumetric reconstruction, high quality depth sensing and non rigid tracking. Sometimes deep, sometimes geometric, sometimes both.

Previously, I was a Senior Scientist and a Founding Team Member at perceptiveIO, Inc., where I developed computer vision and machine learning algorithms for 3D sensing, visual recognition and human-computer interaction.

Prior to that, I was a Post-Doc Researcher in the Interactive 3D Technologies (I3D) group at Microsoft Research Redmond where I substantially contributed to the Hololens 3D sensing capabilities. I was also one of the leading members of the Holoportation project.

I obtained my PhD in Robotics, Cognition and Interaction Technologies at the Italian Institute of Technology in collaboration with the University of Genoa in 2013. During my PhD I developed computer vision and machine learning techniques for the iCub humanoid robot.

In 2010 I completed my Master’s Degree in Computer Engineering at Sapienza University of Rome, with a specialization in Artificial Intelligence and Pattern Recognition.